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How long does it take to read Reinforcement Learning?

An Introduction

Richard S. Sutton

Reinforcement Learning by Richard S. Sutton takes about 6 hours 18 minutes to read at 250 words a minute.

About 6 hours 18 minutes

A weekend read

First published 1992. 344 pages, about 94,600 words.

13 days at 30 minutes a day

Estimate based on 275 words per page.

At other speeds

Slow, 150 words a minute 10 hours 31 minutes
Average, 250 words a minute 6 hours 18 minutes
Fast, 400 words a minute 3 hours 57 minutes

The page count is the median across 8 editions, so your copy may differ. How we calculate.

About the book

Reinforcement learning is the learning of a mapping from situations to actions so as to maximize a scalar reward or reinforcement signal. The learner is not told which action to take, as in most forms of machine learning, but instead must discover which actions yield the highest reward by trying them. In the most interesting and challenging cases, actions may affect not only the immediate reward, but also the next situation, and through that all subsequent rewards. These two characteristics -- trial-and-error search and delayed reward -- are the most important distinguishing features of reinforcement learning. Reinforcement learning is both a new and a very old topic in AI. The term appears to have been coined by Minsk (1961), and independently in control theory by Walz and Fu (1965). The earliest machine learning research now viewed as directly relevant was Samuel's (1959) checker player, which used temporal-difference learning to manage delayed reward much as it is used today. Of course learning and reinforcement have been studied in psychology for almost a century, and that work has had a very strong impact on the AI/engineering work. One could in fact consider all of reinforcement learning to be simply the reverse engineering of certain psychological learning processes (e.g. operant conditioning and secondary reinforcement). Reinforcement Learning is an edited volume of original research, comprising seven invited contributions by leading researchers.

Subjects: Computer science, Artificial intelligence, Machine learning, Reinforcement learning, Psychology Reinforcement

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