How long does it take to read Game Design Workshop?
Tracy Fullerton
Game Design Workshop by Tracy Fullerton takes about 8 hours 37 minutes to read at 250 words a minute.
About 8 hours 37 minutes
A week or two of reading
First published 2004. 470 pages, about 129,250 words.
18 days at 30 minutes a day
Estimate based on 275 words per page.
At other speeds
| Slow, 150 words a minute | 14 hours 22 minutes |
| Average, 250 words a minute | 8 hours 37 minutes |
| Fast, 400 words a minute | 5 hours 23 minutes |
The page count is the median across 18 editions, so your copy may differ. How we calculate.
About the book
As experienced teachers of novice game designers, the authors have discovered patterns in the way that students grasp game design — the mistakes they make as well as the methods to help them to create better games. Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to learn what works and what doesn't work in a game system. Additionally, these exercises teach important skills in system design: the processes of prototyping, playtesting, and redesigning.
Subjects: Computer Technology, Computer games, Computer graphics, Design, Nonfiction, Programming