How long does it take to read Designing the User Interface?
Ben Shneiderman, Catherine Plaisant
Designing the User Interface by Ben Shneiderman, Catherine Plaisant takes about 11 hours 35 minutes to read at 250 words a minute.
About 11 hours 35 minutes
A week or two of reading
First published 1987. 632 pages, about 173,800 words.
24 days at 30 minutes a day
Estimate based on 275 words per page.
At other speeds
| Slow, 150 words a minute | 19 hours 19 minutes |
| Average, 250 words a minute | 11 hours 35 minutes |
| Fast, 400 words a minute | 7 hours 15 minutes |
The page count is the median across 8 editions, so your copy may differ. How we calculate.
About the book
In revising this popular book, Ben Shneiderman again provides a complete, current, and authoritative introduction to user-interface design. The user interface is the part of every computer system that determines how people control and operate that system. When the interface is well designed, it is comprehensible, predictable, and controllable; users feel competent, satisfied, and responsible for their actions. Shneiderman discusses the principles and practices needed to design such effective interaction. Based on 20 years experience, Shneiderman offers readers practical techniques and guidelines for interface design. He also takes great care to discuss underlying issues and to support conclusions with empirical results. Interface designers, software engineers, and product managers will find this book an invaluable resource for creating systems that facilitate rapid learning and performance, yield low error rates, and generate high user satisfaction. Coverage includes the human factors of interactive software (with a new discussion of diverse user communities), tested methods to develop and assess interfaces, interaction styles such as direct manipulation for graphical user interfaces, and design considerations such as effective messages, consistent screen design, and appropriate color.
Subjects: Human-computer interaction, User interfaces (Computer systems), System design, Human--computer interaction, Interactive computer systems, Software engineering